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<div class="title">Singleton.cs</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="keyword">using</span> <a class="code" href="namespace_system.html">System</a>;</div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="keyword">using</span> <a class="code" href="namespace_system.html">System</a>.Threading;</div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="keyword">using</span> <a class="code" href="namespace_unity_engine.html">UnityEngine</a>;</div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;</div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_framework.html">Framework</a>.Utilities</div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;{</div><div class="line"><a name="l00011"></a><span class="lineno"><a class="line" href="class_framework_1_1_utilities_1_1_singleton.html">   11</a></span>&#160;    <span class="keyword">public</span> <span class="keyword">abstract</span> <span class="keyword">class </span><a class="code" href="class_framework_1_1_utilities_1_1_singleton.html">Singleton</a>&lt;T&gt; where T : new()</div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;    {</div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;        <span class="keyword">private</span> <span class="keyword">static</span> T _instance;</div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;        <span class="keyword">private</span> <span class="keyword">static</span> <span class="keywordtype">object</span> _lock = <span class="keyword">new</span> object();</div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;        <span class="keyword">public</span> <span class="keyword">static</span> T Instance</div><div class="line"><a name="l00020"></a><span class="lineno"><a class="line" href="class_framework_1_1_utilities_1_1_singleton.html#a3e8f42f51188ce789d8eceba2717356d">   20</a></span>&#160;        {</div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;            <span class="keyword">get</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;            {</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;                <span class="keywordflow">if</span> (_instance == null)</div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;                {</div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;                    <span class="keywordtype">object</span> lockObj = <a class="code" href="class_framework_1_1_utilities_1_1_singleton.html">Singleton&lt;T&gt;</a>._lock;</div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;                    <span class="keywordflow">try</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;                    {</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;                        <span class="keywordflow">if</span> (_instance == null)</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;                        {</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;                            _instance = Activator.CreateInstance&lt;T&gt;(); <span class="comment">// 需要导入 using System;</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;                        }</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;                    }</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;                    <span class="keywordflow">finally</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;                    {</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;                        Monitor.Exit(lockObj); <span class="comment">// 需要导入 System.Threading;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;                    }</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;                }</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;                <span class="keywordflow">return</span> _instance;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;            }</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;        }</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="class_framework_1_1_utilities_1_1_singleton.html#a46098185498a573801d8d2edc2beb0de">   46</a></span>&#160;        <span class="keyword">public</span> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_framework_1_1_utilities_1_1_singleton.html#a46098185498a573801d8d2edc2beb0de">Initialize</a>()</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;        {</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;        }</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    }</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno"><a class="line" href="class_framework_1_1_utilities_1_1_mono_singleton.html">   55</a></span>&#160;    <span class="keyword">public</span> <span class="keyword">abstract</span> <span class="keyword">class </span><a class="code" href="class_framework_1_1_utilities_1_1_mono_singleton.html">MonoSingleton</a>&lt;T&gt; : MonoBehaviour where T : <a class="code" href="class_framework_1_1_utilities_1_1_mono_singleton.html">MonoSingleton</a>&lt;T&gt;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    {</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;        <span class="keyword">private</span> <span class="keyword">static</span> T _instance;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;        <span class="keyword">private</span> <span class="keyword">static</span> <span class="keywordtype">object</span> _lock = <span class="keyword">new</span> object();</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;        <span class="keyword">public</span> <span class="keyword">static</span> T Instance</div><div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="class_framework_1_1_utilities_1_1_mono_singleton.html#a35c9a8dcb36043b4834bdd8dd95331f8">   64</a></span>&#160;        {</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;            <span class="keyword">get</span></div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;            {</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;                <span class="keywordflow">if</span> (_instance == null)</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;                {</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;                    <span class="keywordtype">object</span> obj = <a class="code" href="class_framework_1_1_utilities_1_1_mono_singleton.html">MonoSingleton&lt;T&gt;</a>._lock;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;                    Monitor.Enter(obj);</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;                    _instance = GameObject.FindObjectOfType((typeof(T))) as T;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;                    <span class="keywordflow">if</span> (_instance == null)</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;                    {</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;                        _instance = <span class="keyword">new</span> GameObject(typeof(T).Name, typeof(T)).GetComponent&lt;T&gt;();</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;                    }</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;                    Monitor.Exit(obj);</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;                }</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;                <span class="keywordflow">return</span> _instance;</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;            }</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        }</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;    }</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;}</div><div class="ttc" id="namespace_system_html"><div class="ttname"><a href="namespace_system.html">System</a></div></div>
<div class="ttc" id="class_framework_1_1_utilities_1_1_singleton_html_a46098185498a573801d8d2edc2beb0de"><div class="ttname"><a href="class_framework_1_1_utilities_1_1_singleton.html#a46098185498a573801d8d2edc2beb0de">Framework.Utilities.Singleton.Initialize</a></div><div class="ttdeci">virtual void Initialize()</div><div class="ttdoc">初始化函数。 </div><div class="ttdef"><b>Definition:</b> <a href="_singleton_8cs_source.html#l00046">Singleton.cs:46</a></div></div>
<div class="ttc" id="class_framework_1_1_utilities_1_1_mono_singleton_html"><div class="ttname"><a href="class_framework_1_1_utilities_1_1_mono_singleton.html">Framework.Utilities.MonoSingleton</a></div><div class="ttdoc">单例的MonoBehaviour。 </div><div class="ttdef"><b>Definition:</b> <a href="_singleton_8cs_source.html#l00055">Singleton.cs:55</a></div></div>
<div class="ttc" id="class_framework_1_1_utilities_1_1_singleton_html"><div class="ttname"><a href="class_framework_1_1_utilities_1_1_singleton.html">Framework.Utilities.Singleton</a></div><div class="ttdoc">实现单例模式的模版类。 </div><div class="ttdef"><b>Definition:</b> <a href="_singleton_8cs_source.html#l00011">Singleton.cs:11</a></div></div>
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